• Giblicious Summer Update - Patch 1.0.3.1
    Community Announcements - 2019 Aug 04
    Server owners please update your servers! Code Players & Skills Blazing Ammo sound cue will no longer play when you damage NPCs with the flamethrower. Skill Sound Cues should no longer ...
  • June Inc. Hotfixes - Patch 1.0.3.0
    Community Announcements - 2019 May 31
    Server owners please update your servers! Code Players & Skills Added skill activation sound cues, thanks to Boss Negro. These sounds will play when you for example activate Magazine Re...
  • BrainBread 2 Mod Tools Hotfix
    Community Announcements - 2019 May 27
    Updated the SDK app, it will now launch properly again. Happy Modding!
  • BrainBread 2 Mod Tools Update
    Community Announcements - 2019 May 26
    Updated the workshopper to use the latest Steamworks C# Wrapper. The workshopper will now be able to display more than 50 addons. Switched the workshopper tool over to .NET 4.0 for bett...
  • Balance Hotfix - Patch 1.0.2.9
    Community Announcements - 2019 May 26
    Server owners please update your servers! Balancing Ammo box re-supplying will no longer punish you for 2 min if you pickup 5 charges of ammo within a minute, from now on you have to pi...
BrainBread 2

System Requirements

Windows
Mac OS X
SteamOS + Linux
Minimum:
  • OS: Windows® Vista, 7
  • Processor: Pentium 4 3.0GHz or equivalent
  • Memory: 2 GB RAM
  • Graphics: ATI Radeon 9600 or Nvidia GeForce 500 series
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Hard Drive: 6 GB available space
  • Sound Card: DirectX 9.0c compatible sound
Where it all began...
CyberCon, the notorious global corporation, aspired to deliver to the world something that would change the fate of humanity.
Project                 was an attempt to bring the world into order, to bring peace and harmony to all, for it was meant to be an advancement in human evolution.
A better quality life for most, with many of the world's known threats to be eradicated. This idea would help to reshape our world and to resolve humanities problems.

What the world wasn't ready for however... was CyberCon's true intentions. Their schemes had been controversial to most before, but their newest idea seemed almost too perfect.
A much sinister secret was about to be exposed. CyberCon's project involved the development of neuro-hub chips. They succeeded and became a phenomenon, later becoming a mandatory law to have them implanted at birth using state of the art surgery and cutting edge technology.

CyberCons were granted this permission from the goverment. The controversy was covered up and very little was known how it was done.
The technology was seen by many around the world as a major breakthrough that could cure blindness, deafness, disease, and a huge boost in performance for modern day life.

It was further aiding as a gateway to easier communication and enhanced capabilities. This was the next milestone in human history.
However... good things must always come to an end.

And CyberCon's true colours... are about to be revealed.
Brief history of BrainBread

BrainBread 2, which is also previously known as BrainBread: Source, is a spiritual successor of BrainBread 1. This project have been under development hell since 2006, and its development has halted numerous times due lack of teamwork or vision within the team.

In April 2nd 2012, the project was starting to come back to life, by a completely new team, Reperio Studios, but back then they were just called 'BrainBread: Source Developers'. The reason why 'BrainBread: Source' was changed to 'BrainBread 2' was due the term 'Source' is licensed under valve
and had to be removed when submitting to Steam Greenlight, which is why the name 'BrainBread 2' was chosen. BrainBread 2 is however not a continuation of BrainBread 1. They released the first alpha version of BrainBread 2 back in 2014, it was called 'Closed Alpha', or 'Build: 2014'.

Build: 2014 wasn't the greatest, or even the best build. So after 1 month after the Closed Alpha ended, BrainBread 2 underwent a lot of drastic gameplay and visual changes. The whole project was being rebooted from scratch.



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